Richard Matey (Download Resume)

RichardMatey@gmail.com

PROFILE
An artist who strives to use his passion for the game industry to be an active contributor to a team. By using his creativity, knowledge, abilities, skills and personal characteristics to produce the highest quality art or direction for the success of a game studio.

SUMMARY OF QUALIFICATIONS

  • Self starter who can work without supervision and has a strong desire to learn new job-related skills
  • Works well with colleagues and willing to take time to help others achieve their goals
  • Excellent communication skills and the ability to clearly express verbal and written ideas
  • Ability to make high and low poly models. With varying resolutions

EDUCATION
 Bachelor of Arts, Game Art and Design, The Art Institute of Phoenix,

SOFTWARE
-3ds Max                                                   -Maya
-ZBrush                                                     -Flash
-Adobe Photoshop                                     -Dreamweaver
-Adobe Illustrator                                       -Crazy Bump

SKILLS
-Modeling and Texturing                            - Animation and Rigging
-Production                                                -Game Design

EXPERIENCE

President - Student Game Developers Association - 08/07 - 09/08

  • SGDA the first officially recognized student organization by the IGDA
  • Planned and hosted monthly meetings with an average student attendance of 25-40 students.
  • Game Jam- Participated in 8 successful 36 hour challenges which produced a playable prototype
  • Tutored other students on the basics of ZBrush, Unreal, and 3ds max

Artist/ Designer - Art Institute SIGGRAPH Game Showcase - 10/06 - 5/07

  • Awarded to represent the Art Institute Organization Game Art and Design program by making a show case game for the national conference SIGGRAPH
  • Created art and designed two games for prototype candidates
  • Artist for the chosen game Shanke - http://www.shankethegame.com

    
  Volunteer - GDC Game Developers Conference - 2007 and 2008

  • Helped and maintained speeches and workshops
  • Communicated with Attendees and demonstrator